GRIMBORN - π§ IN DEVELOPMENT β COMING SOON π§
GRIMBORN
A dark fantasy online RPG from Demon Alter Studios
π§ IN DEVELOPMENT β COMING SOON π§
Grimborn's still very much a work in progress. Everything below is playable right now in the dev build, but the art, music and sound are all placeholders for the time being β more content and polish are on the way before release.
WHAT IS GRIMBORN?
A dark fantasy action RPG set in the Hollowmere β a cursed land of black pines, old barrows, and things that really should've stayed buried.
A small online world (think "mini-MMO"): your champion lives on the server, and you'll cross paths with other players out there.
Built for Windows PCs, played with mouse and keyboard.
Short, punchy sessions β explore, fight, loot, level up, then come back later once your stamina's topped back up.
CHOOSE YOUR CHAMPION
Three classes, each with their own stats and feel:
Warrior β "Iron on the outside, grudges within. Hold the line; bleed later."
Rogue β "Strike from the smoke, and be gone before the blood cools."
Occultist β "What sleeps beneath will answer, for a price paid in someone else's blood."
Deep character creation with eight appearance options: body, face, skin tone, hair, hair colour, eye colour, warpaint and sigil.
Multiple characters per account, each with their own progress.
EXPLORE THE HOLLOWMERE
Ashford β the hub town where it all begins.
The Blacksmith β buy weapons and armour, sell your spoils, repair worn gear.
The Whispering Woods β wolves pad between the trunks, and something's watching.
The Barrow Deeps β darker places for stronger champions.
A world map to travel between locations β some roads only open once you've grown stronger or earned certain deeds.
Exploring costs stamina, and can throw up events, loot or a fight.
SWIPE-BASED COMBAT
Real-time fights where you drag across your foe to strike.
Enemies telegraph their attacks β swipe against a blow to block or parry, or flick aside to dodge.
Critical hits, head and limb strikes, combos and finishers, complete with hit effects and screen shake.
Enemies so far include the Hollow Wolf, the Grave Thrall and the Thornwitch.
Fights are server-checked, so it's fair for everyone.
You can flee a losing fight, but expect a parting blow on your way out.
LOOT, GEAR AND LEVELLING
Loot with rarity tiers, from common scraps to rare finds, each with its own glow.
Weapons, armour, rings and amulets to equip β everything from a Rusted Blade to a Longsword, Twin Daggers or a Bone Wand.
Healing draughts and stamina tonics to keep you going.
Gain experience, level up and grow stronger, with a summary of what you picked up.
Health and stamina recover over real time, even while you're offline.
ACHIEVEMENTS, LEADERBOARDS AND OTHER PLAYERS
Achievements with rewards, including First Blood, Wolfbane, and a secret one you'll have to earn to discover.
Leaderboards for Highest Level and Most Kills, with weekly resets and your own rank tracked.
See other players at your location in real time.
Global and local chat, with moderation and spam protection in place.
Your progress saves online, so you can pick up right where you left off.
BUILT TO PLAY WELL
Graphics presets (Low, Medium, High) so it runs smoothly on modest PCs as well as beefier rigs.
Adjustable text size, audio levels and other comfort settings.
Handles a dropped connection gracefully and picks back up when you're online again.
Pauses the fight if you minimise the window.
COMING SOON
Grimborn is in active development β real artwork, music and sound, more places, more enemies, more gear and more to do are all on the way.
Follow Demon Alter Studios for news and release dates.
